Sep 02, 2006, 02:46 AM // 02:46
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#21
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Ascalonian Squire
Join Date: Aug 2006
Location: Michigan
Guild: HUNT
Profession: Rt/Mo
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I think everyone will find something that works for them with each class. That's not to say that people will not make a Dervish or Paragon to mess around with (see if it's too their liking).
I myself made a warrior/Monk in prophecies and haven't touched him or even wanted to mess around with him after trying out Necro/M and Rt/R, so it just depends on the person's likes/dislikes.
I for one know that the "Dervish" and "Paragon" classes both will be nerfed from what it was in the PvP preview and that in itself will make a lot of people not want to play them/shrugs.
New expansions are like having a new woman or car "after the first 100 drives it's becomes nothing more than a ride".
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Sep 02, 2006, 03:31 AM // 03:31
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#22
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: None
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That's the best part of the expantions.
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Sep 02, 2006, 03:50 AM // 03:50
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#23
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Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
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On the upside, Paragons look more apealing than rits, and the dervish looks a bit more sturdy than sins.
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Sep 02, 2006, 03:57 AM // 03:57
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#24
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Wilds Pathfinder
Join Date: Jun 2006
Location: Jersey, Channel Islands
Guild: Perfection Is Everything [PiE]
Profession: W/
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according to wikipedia, a dervish is a type of muslim monk, OOO ANOTHER HEALER, or is that paragon
edit
AAAAAAAAAH!!!
an ascetic Muslim monk; a member of an order noted for devotional exercises involving bodily movements
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Sep 02, 2006, 04:03 AM // 04:03
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#25
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Krytan Explorer
Join Date: May 2006
Location: At my computer
Guild: Teh Nine [lll]
Profession: N/
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Once I get Nightfall, the first character I go through with will be my new Paragon. Just like how when you bring Tyrian characters to Cantha, they've already skipped a portion of the story(even if it's not that large.) Eh, I dunno, I guess I just have a thing about playing games the way they're suppost to be played. And in Guild Wars PvE, that would be starting a new character that continent and playing through said continent with said new character, not breezing through it, skipping half the story-line with a FoW armored Warrior.
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Sep 02, 2006, 04:36 AM // 04:36
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#26
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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At least I'll monk my way through the game first =/
That is, if I actually buy the game.
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Sep 02, 2006, 05:43 AM // 05:43
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#27
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Wilds Pathfinder
Join Date: Aug 2006
Location: California
Guild: Swords of Night & Day [SWRD]
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Yeah I learned my mistake from factions about that and still have yet to make an assassin or a ritualist. However I actually want to be one of the two classes this time around, not for popularity; actually for the feel of Nightfall. I will take my other characters through it as well, but understand that things will change in campaign four. I’m more independent and will try to stay away from groups (especially for certain quests). I love learning the learning curve first, more so then just being cool as a Devrish.
Yes and don’t start buy things at random when the game first comes out, (sell, don’t buy) it’s an obvious lesson I learned from factions.
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Sep 03, 2006, 12:08 AM // 00:08
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#28
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Frost Gate Guardian
Join Date: Jul 2006
Profession: E/Mo
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Ill make a Dervish, i love the concept of that profession. Then i will get my monk there, and in due time my other characters, depending on my mood and on the motivation i can get ingame watching the performances of allies and foes. But definitely my dervish will be THE Elona character.
Id say dont worry, henchies are decent for questing, except if you monk because you cannot target and heal (i hate henchies coming back and surrounding me instead of attacking). In missions you can try out your heroes alone or with another friend, at least theoretically.
Time will tell, time will tell...
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Sep 03, 2006, 01:09 AM // 01:09
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#29
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Desert Nomad
Join Date: Nov 2005
Location: Check behind you again.
Profession: N/
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Four letters. M.O.N.K.
Monk is the best.
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Sep 03, 2006, 01:59 AM // 01:59
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#30
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Hehe, to avoid the millions of dervishs and paragons, I plan on making an Elonian Mesmer...
Oh crap I'm not going to get into groups either. Custom heros and henchmen FTW!
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Sep 03, 2006, 06:50 AM // 06:50
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#31
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Wilds Pathfinder
Join Date: Jan 2006
Location: Delaware, USA
Guild: Error Seven Operators [Call]
Profession: W/
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I'll be making a Paragon and a Dervish to take up those two slots I get, and then probably a Ritualist with the one I'm gonna get from the bonus pack. I don't care how long it takes to get into groups; I didn't have that problem with my Assassin until late-game, and I'm hoping my Paragon will be the same. I'm taking him through first before I deal with my Dervish. And if I'm desperate, I'll just bring my Monk over from Cantha :P
Luckily, it seems people will be able to play these two classes better than most did with the sin and rit at the start of Factions, so even though there will be an excess, most should be decent at what they do.
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Sep 03, 2006, 12:03 PM // 12:03
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#32
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Yeah, I do not see this problem even rivalling that of Assassins. Dervishes are plenty stout, and plenty capable at dishing out the hurt.
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Sep 03, 2006, 01:10 PM // 13:10
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#33
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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Meh.... Dervishes are going to be nerfed hardcore. Remember the D/Mo build used to dominate HA AND GvG? Well, Anet obviously had to find a way to stop it and so..... expect the dervishes to be as useless as a screendoor on a submarine!
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Sep 03, 2006, 01:15 PM // 13:15
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#34
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Desert Nomad
Join Date: Nov 2005
Location: Check behind you again.
Profession: N/
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Quote:
Originally Posted by The Phantom
Meh.... Dervishes are going to be nerfed hardcore. Remember the D/Mo build used to dominate HA AND GvG? Well, Anet obviously had to find a way to stop it and so..... expect the dervishes to be as useless as a screendoor on a submarine!
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They were. It's called, Backfire and Soul leach. They'd kill themselves.
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Sep 03, 2006, 01:16 PM // 13:16
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#35
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Abaddons Bane
Profession: N/
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I'll play through with my necro or warrior or both, then dervish, then my ranger
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Sep 03, 2006, 02:35 PM // 14:35
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#36
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands
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My ranger will be the first to go through Elona, if only because I already have difficulties with completing Factions twice so my ranger has completed it...don't wanna have that happen with Elona as well.
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Sep 03, 2006, 02:49 PM // 14:49
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#37
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Wilds Pathfinder
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I will start with Dev and go with the game for that. Then most likey will take a break and bring my warrior in and beat it too. Then make a Par and then ranger and the rest of my group. I might just make both new classes and go from their. But one way or another i will make both.
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Sep 03, 2006, 03:27 PM // 15:27
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#38
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Banned
Join Date: Apr 2006
Guild: The Incorrigible Punsters
Profession: Mo/Me
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Retribution X-"They were. It's called, Backfire and Soul leach. They'd kill themselves."
LOL. A you don't have any idea how the D/Mo works do you? A dervish just CoP's all hexes and conditions and gets health and energy back and does lots of aoe damage. You can't just backfire and soul leech them.
I got so much faction that preview weekend I went UAX across prophecies and factions. D/Mo is way overpowered and needs to be reworked.
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Sep 03, 2006, 03:46 PM // 15:46
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#39
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Wilds Pathfinder
Join Date: Apr 2006
Location: Wisconsin
Profession: Rt/Mo
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I'll probably zip on through with Monk first to explore as much as possible.. or maybe my ritualist we'll see. At the same time I'll probably create a new character but whether or not it will be a paragon, warrior, dervish, or something else
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Sep 03, 2006, 04:17 PM // 16:17
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#40
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Crimson Blood Dragons [CBD]
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Monk for hire, 10k only, invite fast.
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